Gautam Goklani
ConceptInterface2026

Mobile Fitness App

A fitness app interface running inside a phone frame. Log a set, switch tabs and watch the progress rings update.

Self-initiated projects, designed and built to show how I approach this kind of work.

The challenge

Mobile designs are usually handed over as static screens, which hides the parts that matter most: what happens between screens, and whether everything can be reached comfortably with one thumb.

What I did

  1. Built it as a working prototype instead of static frames, so the transitions and feedback can be reviewed by actually using them.
  2. Sized every tap target for a thumb and kept the main actions in the lower part of the screen.
  3. Connected the progress rings to the same state as the workout log, so the two can never show different numbers.

The result

A self-initiated concept, not client work. It shows how I like to hand over mobile designs: as something you can tap through, not a set of pictures.

Live demo

This is the working interface, not a screenshot. Every control works, so try it out.

Thursday

FitPulse

🔥 6
13%2 / 16 sets

Tap an exercise to log a set

What you're looking at

A live mobile UI, not a screenshot. Log sets on the Today tab and the ring responds; switch tabs to see the weekly plan and volume history. Every control clears a 44px touch target and the whole thing runs on component state — the same patterns I hand off for React Native and Flutter builds.